Interaktiivinen Tekniikka Koulutuksessa -konferenssi 2019
- Hietala Iida, Leinonen Teemu
ITK Doctoral Consortium
ITK Doctoral Consortium provides an opportunity for current doctoral candidates to present their project in a safe, friendly and stimulating environment. The candidates will receive formative feedback from a group of distinguished researchers and their peers.
The ITK Doctoral Consortium has the following four objectives:
Provide time and space where doctoral candidates can present their research and meet other candidates;
Provide feedback and perspectives on candidates research from senior researchers and other candidates outside their home institution;
Promote a national network of supportive scholars and collaboration over institutional borders;
Provide a platform for future postdocs to meet with their potential future colleagues.
We invite doctoral candidates whose research is in the fields of learning environments, technology-enhanced teaching and learning, educational technology and media education to apply for this opportunity. We aim to have candidates that are in different stages in their research to build meaningful zones of proximal development for all. The participating candidates, however, are expected to have a clear topic and research approach. For instance, the Doctoral Consortium is a good forum to present research on which the candidate is at present writing an article. The participation is free of charge.
A selected number of participating doctoral candidates will be invited to submit a full paper to an academic publication forum (JuFo 1). Your submission and presentation can be in English, Finnish or Swedish.
7.1. - 4.2.2019 Doctoral Consortium application time. Submission closes at 23:59.
28.2.2019 Doctoral Consortium participant notifications
20.3.2019 ITK Doctoral Consortium
Opiskelijat ja tutkijat
Kohderyhmän tiedot Nuoremmat tutkijat, väitöskirjatutkijat.
Nuoremmat tutkijat, väitöskirjatutkijat.
09:30-10:00 Welcome to ITK Doctoral Consortium
10:00-12:30 Session 1
Group 1: Learning environments (ENG)
Digital game-based learning in emergency contexts / Pynnönen
Emergent leadership in student-led collaborative activity in a school-based makerspace / Korhonen
Participatory Governance and Smart Urban Communities / Cherednychenko
Sixth graders integrating information from multiple texts: Role of main idea identification and effort / Kullberg
Connected Learning in Glocal Learning Networks / Nissinen
Group 2: Technology-enhanced teaching and learning (ENG)
How to support university students’ study engagement with learning analytics? / Silvola
Designing a behaviors correction paradigm in natural disasters based on virtual reality / Ranjbar
Theory into Practice: Applying Deliberate Practice and Growth Mindset in Mathematics Classrooms / Phuong
Culture Coding - a framework for unconventional thinking in design for technology / Pejoska
Group 3: Educational technology (FIN+ENG)
Lower secondary students' improving their poetry writing by using poetic features and structures with the support of the Poetry Machine / Kangasharju
Valokuvan periaate / Nikrus
User-Centered Design of Virtual Bicycle Learning Environment and Impact on Children Bicycling Attitudes and Behavior / Vuorio
Development of Self-Regulatory Learning Skills and Epistemic Beliefs: Short Term Effects of an Intervention Tool and Long Term Possibilities for Meaningful Intervention Tools / Kivimäki
Design and development of mathematical manipulative for equation-solving concept understanding / Lehtonen D.
12:30-13:30 Lunch (at own cost)
13:30-16:00 Session 2
Group 1: Learning environments (FIN+ENG)
Tool of Change - Flipped Classroom as a Method for Remodelling Teaching and Learning in Higher Education / Ronkainen
Käyttäjämotivaatio ja oppimistyylidimensiot virtuaalisten kielenoppimisympäristöjen arviontikriteereinä / Pihkala-Posti
Building typology in temporary school buildings - Development possibilities in Finnish learning environments / Lehtonen S.
Designing and studying the role of teacher facilitation in classroom with COTS video games / Koivisto & Uusi-Mäkelä
Educational paths from upper secondary school to university / Kunnari
Group 2: Technology-enhanced teaching and learning (FIN+ENG)
Structured Learning Diaries as Data-gathering Methods for Meaningful Learning Analytics / Pesonen
In-service Teachers' developmental paths in digital pedagogy / Piispa-Hakala
The theoretical framework for real-time collaborative online coaching pedagogy - systematic literature review (SLR) / Timonen
Opettajan digipedagoginen osaaminen sekä teknologian käytön mahdollistajat / Kyllönen
Teacher as a question-maker on collaborative design process / Stenberg
Group 3: Educational technology (ENG)
Creating activity types and approaches to guide the independent learning of academic writing skills / Rybicki
Computational Thinking through Graphical Programming in Primary School / Fagerlund
The use of VR as a potential restorative environment in school during recess OR Learning in VR: Motivation and learning outcomes from different presentation styles / Lähtevänoja
Higher education staff members' expectations and fears of adopting innovations / Al Dahdouh
Education recommendation to support youth’s vocational education and training choices / Gedrimiene
16:00-17:00 End of the Consortium